Our students become fluent in multiple areas of practice, then lean toward areas of personal interest. Or as we like to say: UArts graphic designers are generalists with a specialty. Business skills are incorporated into the School of Design curriculum, beginning in First Year Core.īecome a Well-Rounded DesignerĮach year’s required program courses step up in complexity and scope, to challenge students as they stretch and grow. Critical Studies and design history classes support studio work by enriching artistic practices and professional development encouraging curiosity and deepening communication, research and collaboration abilities. The program is cross-disciplinary and fosters collaboration with other programs at the university, as well as local arts organizations, nonprofits and social agencies. Are you a designer, but unsure of which major to pick? The School of Design’s General, Undeclared program is a first-year option for new Design students. The School of Design at UArts redefines what it means to educate a 21st century designer, providing creative, cross-disciplinary and business practices in the curriculum. Its key innovation is a celebration of the reality that the boundaries between all sorts of contemporary design practices are more permeable than ever before, and that a modern designer needs a greatly expanded skill set at their disposal. The School of Design 1st Year Core is a unique and critical first year experience for all undergraduate design majors. These collaborative courses will expose you to multiple modes of practice and technologies while providing a solid grounding in design thinking, drawing as thinking, communication, audience and meaning, design technology, and collaboration and team building. You'll complete projects that encourage experimentation and develop your unique artistic voice across a range of social, cultural, political, technological and historical topics. This year of focused studies will prepare you to enter your discipline successfully. During your first year in the School of Design, you’ll also take course modules in the university’s Makerspace and Center for Immersive Media.Įxplore the core courses and see student work. Our robust curriculum is based on critical thinking, design theory, technique and history, and balances experimental concerns with practical ones, in order to equip graduates for success as professional designers. Starting with the School of Design’s first-year core courses-tailored to provide students with a solid foundation for rigorous study in their second through fourth years-the program emphasizes formal aesthetic, theoretical and analytical knowledge, with a deep exploration of today’s rapidly evolving media landscape. Each year’s studies step up in complexity and scope to allow you to build on what you’ve previously learned. The Bachelor of Fine Arts in Graphic Design program at UArts will equip you with a solid design process, as well as problem-solving strategies for every form of communication design, including brand identity, print, typography, motion graphics, UX (user experience), digital technologies and more. You’ll learn to think critically, creatively, experimentally and strategically, in order to create visual messages that can be shared in meaningful ways through a variety of media.
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